STEEPLE Analysis
Our increasingly dependant relationship with technology used for communication.
Sociological
1800:
New English dictionary – a frantic need for new words to describe technological advancements
The Novel is invented
Mark Twain called the mid to late 1800s the ‘guilded age.’
Under all the modern advancements in technology, the poor are suffering more and more and everything is shit.
1900:
Move from modern to postmodern era. Move into the ‘age of information.’
In the US and UK women become wage earners and consumers. Contraception becomes more efficient.
Generation of post-war people who’s familys were killed.
Everyone knows people who were killed in WW2
2000:
People start to communicate face to face less. Skype allows us to talk to each other without being with each other. The global community becomes more possible.
2020:
We increasingly stop talking face to face and become less confident in social situations.
2050:
We can shop online using virtual reality. People don’t need to leave the house if they don’t want. People can even work online as the management of information becomes the main skill needed to survive.
2100:
We are all plugged in to the sea of information. We no longer us our muscles. Our living experience is simulated by computers, so we can adjust our reality as we see fit without affecting anyone else.
Ethical
1800:
Poverty and the poor are ignored as modernism takes hold.
People are preoccupied with the wonders the future could hold striving towards utopia.
America is colonised.
1900:
The modernisation of war means soldiers are like meat in the grinder. Wars are fought for resources.
2000:
With people not talking to each other face to face, internet rage (flaming) becomes a phenomenon.
2020:
We are becoming more desensitized and distanced from each other.
2050: Virtual reality is becoming more real and used more frequently. Conciousness hackers are experimenting with virtual mind control. Mental security is an issue as cyber terrorism becomes a serious reality.
2100:
In a state of constant virtual reality people can do what they want regardless of law as its all in the mind. There is a culture shift. People become what we would regard as totally freethinking and collaborate and knowledge and ideas openly and universally and mostly without prejudice. The individual is nearly a thing of the past as we collaborate on everything.
Economical
1800:
Global economy starts becoming a reality. People start to use mineral resources instead of plants and animals to trade. Britain, US, Germany and France become the economically dominant.
1900:
Reduction of trade barriers. Rise of the internet causes ease of trading in foreign stock exchanges.
2000:
Local business are struggling more and more with internet transactions becoming the norm. More of the worlds wealth is controlled by fewer people.
2020:
Money is increasing changing hands online. Local shops are a thing of the past. The only real shops left are independent illegal traders that cant risk being traced.
2050:
The worlds wealth is controlled totally by very few.
2100:
We are all fed on cheaply processed nurient goo via tubes. The Vr experience is almost identical so reality becomes a novely for the very rich. The only concern is keeping our bodies alive and the enviroment in which they live habitable. This is done by robots controlled by workers in the VR world. (Technological)
Political
1800:
Treaty of Washington (UK and US)
Womens vote
Napoleonic Wars
1900:
WW2 caused by great depression and aftermath of WW1. Fascism and Nazism rose in Europe.
Civil Rights movement in the US.
Communism starts to fall.
2000:
America continues to secure oil by invading countries in the middle east.
Terrorism is declining but the media put more focus on it.
2020:
Global communication becomes easier and more refined. Great minds meet regularly. Focus groups problem shoot internationally via the web on a regular basis.
2050:
We become better at thinking as a whole species. Global think tanks strive towards sustainable power and maintaining the planet while having good living conditions for all.
2100:
World peace is possible with a massive universal culture shift. Everyone becomes a part of the sea of information and one conciousness.
Technological
1800:
Industrial revolution, Gramaphone, photocopying, Fax machine, Vinyl records, Magnetic Tape recording, radio technology
1900:
Colour television, Hoffman discovers LSD, Oppenheimer invents the A-Bomb, Credit card, Barcode, Optical Fibre, Modem, Hep B Vaccine
2000:
Nano-Tex, Virtual Keyboard, Youtube, First smartphones launched commercially, Six Sense phone proposed to interact with our environment by projecting information, turning our vision into a screen.
2020:
Tech becomes more personalized, we all have a device that connects us to the sea of information 24/7. Even more people have access to the internet. Virtual Reality is possible (we can be emersed in a world where our senses are stimulated according to our experience) 4th Generation Gaming
2050:
We can change our environment to suit us. We have massively reduced global warming and are using renewable energy sources such as massive expanses of solar panels in the desert areas. The earth seems stable. Virtual reality Is used for leisure and work, for example the majority of labour done by automatic robots, or robots controlled by people.
2100:
Machines can repair themselves and upgrade themselves by being connected to the ever growing sea of information. We are one with the machines, our bodies are kept alive in tanks and maintained by feeding tubes and machines.
Legal
1900:
Owning information and intellectual property is becoming more and more difficult as it is readily available.
2000:
Software, Audio and Video is readily available and free to download illegally. This is harder and harder to control.
2020:
Governments start to put more into controlling information, with internet transaction being more refined we are instantly charged for whatever we download.
2050:
With virtual reality on the rise the idea of hacking into the consciousness becomes more real. Cyber terrorism is a grim reality but a cultural shift towards unity is more prominent.
2100:
The individual is nearly a thing of the past and so is law. Rogue consciousness is an occurrence but it is very difficult not to accept the system and go with it.
Ecological
1800:
Minerals become the dominent form of trade so they are mined extensively.
1900:
We are running out of fossil fuels and the environment is showing signs of wear and tear. Carbon Emissions. Kyoto Protocol.
2000:
450ppm of CO2 (it has not exceeded 300 in the past 600000 years.) More natural disasters, diseases are harder to controlled as they aren’t being killed off by cold weather as frequently.
2020:
Same same although there is a slightly more being done about renewable power sources. Nuclear power is still used frequently.
2050:
There are mass renewable power farms and food is mostly grown instead of rainforests being hacked down for meat farms. Meat can be grown cheaply in labs.
2100:
The earth is mainly uninhabited by humans as we mostly live in tanks maintained by robots, the ecosystem is controlled by huge weather machines that regulate the air and atmosphere.