Tuesday, 8 March 2011

Evaluation

I found this project to be helpful in terms of developing new skills. While I have known how to edit video for a while and find it a slightly tedious process, it was still good to have to do it again to refresh my memory. I think I would have enjoyed that aspect of it more if I had hired a camera and filmed more of my own footage. Building the website was a positive experience for me. I tried to learn bits of HTML while I was in school but never really got into it properly. The several tutorials in Dreamweaver were very helpful and I feel like the theory behind HTML makes sense to me now. I plan to build my own website in the near future where I can post my work.

As a whole I think I could’ve engaged more with this project, especially in developing content. I think I should have spent more time coming up with a concept. When I look around at other peoples I am impressed when someone is dealing with a definite issue, like terrorism gaming or how we deal with out dead. The difference between those and mine is that mine just tries to deal with the idea of communication technology as a whole and I think it fails to do that because the topic is so huge.

I am pleased with my website though I think for all its bugs it looks quite good. However I am aware that less is more and a minimalist approach would have been more professional and more in line with current trends. When I build my own I will take this into account.

I think my video has some good ideas in it, for example I like the voiceover that takes you through it, but I could have worked more in terms of variety. If I did it again I would try to incorporate the interviews into the montage, I would maybe have changed the music or stopped it sometimes to give the video more varying atmosphere and I would definitely have gone out and filmed some of my own footage.

For the next project I will engage more in the research process, not only that but I will engage more with recording the research process and try to do this in a clear and methodical way that can be looked back on by examiners and anyone interested in the project. I will also look to learn a new process.

Friday, 4 March 2011

Ready Steady Go

So everything is now live, the rss feed is working (if updating very slowly, taking about 2 hours.. :S ) I did a couple of irritating animations for the template in photoshop and I think all is pretty good really. Maybe I can post my evaluation on here on monday, having this feed means I can update the Blog page of the website from my phone, or from any computer with access to blogger, even by text message. Exciting eh.


Right so, next i'm going to try turn this into an animated gif to make mister Robot blink... We shall see...

Hopefully this website will help

http://creativetechs.com/tipsblog/build-animated-gifs-in-photoshop/

RSS Feed embedder

http://www.rssinclude.com/

In the end after much trawling trying to find the code for an RSS feed embedder I discovered this website which has instantly done exactly what I need.

After I figured out where to put the code, (within the content section of the editable region rather than the header) I was chuffed to find out it works and looks how i want it to.

But after posting this post (this last paragraph is an edit) I have found it doesnt refresh, or it doesnt refresh very quickly, i'm not sure which.)

IT FUCKING WORKS!!!

YESS!!

by that i mean this RSS feed is embedded on the "blog" page of the website I hope you are now looking at... but we shall see, i'm not sure if it will refresh or not yet.

Thursday, 3 March 2011

Code generator for RSS feed

http://www.feedforall.com/autodiscovery.htm

I am trying to get this to work so I can link this blog to an editable region within my website.

This is a test!

I want to know if this RSS feed to my blog page will work..

Monday, 28 February 2011

Web Design Research..

I tried to come up with a good web design for this project but its looked pretty shabby so far. So Ive been looking for good web design.

This is a link to popular design trends in 2010

http://webdesignledger.com/tips/web-design-trends-for-2010

This is a great design, although I think it would be complicated to do something similar.

http://themanyfacesof.com/leonardo-dicaprio/

This is another well designed website using animation quite heavily.

http://www.head2heart.us/


Wednesday, 9 February 2011

Voiceover for Montage - Draft

On our increasingly dependent relationship on technology used for communication.

Mark Twain said that the mid to late 1800s was the guiled age. An age of great technological wonder while the poor are ignored and modernism takes hold. The global economy started to become a reality. Mineral resources were used to trade instead of plants and animals and so extensive mining begins. Britain, The US, France and Germany become economically dominant. The industrial revolution gives birth to machines to replace labour, spread information but also to kill.

The 1900’s saw people’s faith in modernity failing especially after the massive butchery of World War 2. Wars started to be fought for resources and as the earth showed signs of wear and tear and minerals started running out, especially those used to generate power. The rise of the internet saw money being made digitally through foreign stock exchanges. As Oppenheimer discovered the A-bomb, Hoffman discovered LSD. Along with material and digital mass production, these elements gave rise to a cultural shift.

Andy Hargreaves said

"Introspection is a disappearing act. Faced with moments alone in their cars, on the street or at supermarket checkouts. More and more people do not collect their thoughts, but scan their mobile phones for some shred of evidence that someone somewhere may need or want them."


And so into the age of information and postmodernity. Around a quarter of the world’s population is connected to the web. Smartphones allow us to be connected while on the move, new technology means smart phones could be used to augment reality. Internet transactions are becoming more normal. More of the world’s wealth controlled by fewer people. America continues to secure oil by invading the middle east. Terrorism is declining but the media tell us its rising. Software audio and video are all available to download free and this is harder the law to control. Diseases are thriving because of global warming. CO2 is at an all-time high and the spread of information is unstoppable, as if it has a consciousness of itself.

By 2020 people become increasing desensitized and distanced from other people with communication being mostly done virtually. As money is transferred virtually, local businesses and high street shops shut. International focus groups more easily converse and troubleshoot world problems as climate problems become dire. Advertising is now totally personal. Virtual reality that stimulates all the senses is a reality. Government try to control information on a global scale. Either nuclear power becomes the norm or we will find that we can get enough from solar power, tidal power and geothermal energy.

Using virtual or augmented reality, the majority of the world could be plugged into a sea of information by the year 2100. Others will be left to die. Our bodies are used as additional power sources for the machines, fed enough to keep our brains alive and healthy while machines maintained themselves. We are living contentedly in a world of our own construct. Food is grown by machines efficiently and minimally. Weather machines control and regulate the atmosphere for our benefit and the rest of the planets. A massive culture shift is necessary; we become freethinking and collaborative as a universal consciousness. A utopia. But rogue consciousness develops giving lead to consciousness terrorism, without the individual being totally universally sacrificed; oppositions are formed, leading to an all new kind of warfare. We put total trust into a group few to start the program and then plug themselves in afterwards. But did they? Are we free? Or are we slaves?

Steeple

STEEPLE Analysis

Our increasingly dependant relationship with technology used for communication.

Sociological

1800:

New English dictionary – a frantic need for new words to describe technological advancements

The Novel is invented

Mark Twain called the mid to late 1800s the ‘guilded age.’

Under all the modern advancements in technology, the poor are suffering more and more and everything is shit.

1900:

Move from modern to postmodern era. Move into the ‘age of information.’

In the US and UK women become wage earners and consumers. Contraception becomes more efficient.

Generation of post-war people who’s familys were killed.

Everyone knows people who were killed in WW2

2000:

People start to communicate face to face less. Skype allows us to talk to each other without being with each other. The global community becomes more possible.

2020:

We increasingly stop talking face to face and become less confident in social situations.

2050:

We can shop online using virtual reality. People don’t need to leave the house if they don’t want. People can even work online as the management of information becomes the main skill needed to survive.

2100:

We are all plugged in to the sea of information. We no longer us our muscles. Our living experience is simulated by computers, so we can adjust our reality as we see fit without affecting anyone else.

Ethical

1800:

Poverty and the poor are ignored as modernism takes hold.

People are preoccupied with the wonders the future could hold striving towards utopia.

America is colonised.

1900:

The modernisation of war means soldiers are like meat in the grinder. Wars are fought for resources.

2000:

With people not talking to each other face to face, internet rage (flaming) becomes a phenomenon.

2020:

We are becoming more desensitized and distanced from each other.

2050: Virtual reality is becoming more real and used more frequently. Conciousness hackers are experimenting with virtual mind control. Mental security is an issue as cyber terrorism becomes a serious reality.

2100:

In a state of constant virtual reality people can do what they want regardless of law as its all in the mind. There is a culture shift. People become what we would regard as totally freethinking and collaborate and knowledge and ideas openly and universally and mostly without prejudice. The individual is nearly a thing of the past as we collaborate on everything.

Economical

1800:

Global economy starts becoming a reality. People start to use mineral resources instead of plants and animals to trade. Britain, US, Germany and France become the economically dominant.

1900:

Reduction of trade barriers. Rise of the internet causes ease of trading in foreign stock exchanges.

2000:

Local business are struggling more and more with internet transactions becoming the norm. More of the worlds wealth is controlled by fewer people.

2020:

Money is increasing changing hands online. Local shops are a thing of the past. The only real shops left are independent illegal traders that cant risk being traced.

2050:

The worlds wealth is controlled totally by very few.

2100:

We are all fed on cheaply processed nurient goo via tubes. The Vr experience is almost identical so reality becomes a novely for the very rich. The only concern is keeping our bodies alive and the enviroment in which they live habitable. This is done by robots controlled by workers in the VR world. (Technological)

Political

1800:

Treaty of Washington (UK and US)

Womens vote

Napoleonic Wars

1900:

WW2 caused by great depression and aftermath of WW1. Fascism and Nazism rose in Europe.

Civil Rights movement in the US.

Communism starts to fall.

2000:

America continues to secure oil by invading countries in the middle east.

Terrorism is declining but the media put more focus on it.

2020:

Global communication becomes easier and more refined. Great minds meet regularly. Focus groups problem shoot internationally via the web on a regular basis.

2050:

We become better at thinking as a whole species. Global think tanks strive towards sustainable power and maintaining the planet while having good living conditions for all.

2100:

World peace is possible with a massive universal culture shift. Everyone becomes a part of the sea of information and one conciousness.

Technological

1800:

Industrial revolution, Gramaphone, photocopying, Fax machine, Vinyl records, Magnetic Tape recording, radio technology

1900:

Colour television, Hoffman discovers LSD, Oppenheimer invents the A-Bomb, Credit card, Barcode, Optical Fibre, Modem, Hep B Vaccine

2000:

Nano-Tex, Virtual Keyboard, Youtube, First smartphones launched commercially, Six Sense phone proposed to interact with our environment by projecting information, turning our vision into a screen.

2020:

Tech becomes more personalized, we all have a device that connects us to the sea of information 24/7. Even more people have access to the internet. Virtual Reality is possible (we can be emersed in a world where our senses are stimulated according to our experience) 4th Generation Gaming

2050:

We can change our environment to suit us. We have massively reduced global warming and are using renewable energy sources such as massive expanses of solar panels in the desert areas. The earth seems stable. Virtual reality Is used for leisure and work, for example the majority of labour done by automatic robots, or robots controlled by people.

2100:

Machines can repair themselves and upgrade themselves by being connected to the ever growing sea of information. We are one with the machines, our bodies are kept alive in tanks and maintained by feeding tubes and machines.

Legal

1900:

Owning information and intellectual property is becoming more and more difficult as it is readily available.

2000:

Software, Audio and Video is readily available and free to download illegally. This is harder and harder to control.

2020:

Governments start to put more into controlling information, with internet transaction being more refined we are instantly charged for whatever we download.

2050:

With virtual reality on the rise the idea of hacking into the consciousness becomes more real. Cyber terrorism is a grim reality but a cultural shift towards unity is more prominent.

2100:

The individual is nearly a thing of the past and so is law. Rogue consciousness is an occurrence but it is very difficult not to accept the system and go with it.

Ecological

1800:

Minerals become the dominent form of trade so they are mined extensively.

1900:

We are running out of fossil fuels and the environment is showing signs of wear and tear. Carbon Emissions. Kyoto Protocol.

2000:

450ppm of CO2 (it has not exceeded 300 in the past 600000 years.) More natural disasters, diseases are harder to controlled as they aren’t being killed off by cold weather as frequently.

2020:

Same same although there is a slightly more being done about renewable power sources. Nuclear power is still used frequently.

2050:

There are mass renewable power farms and food is mostly grown instead of rainforests being hacked down for meat farms. Meat can be grown cheaply in labs.

2100:

The earth is mainly uninhabited by humans as we mostly live in tanks maintained by robots, the ecosystem is controlled by huge weather machines that regulate the air and atmosphere.

Tuesday, 8 February 2011

Who controls global wealth?

"The richest 2 per cent of people in the world own more than half of all household wealth, while the poorer half of the global population control just 1 per cent, according to a study released today by the United Nations University (UNU)"

http://wwwupdate.un.org/apps/news/story.asp?NewsID=20856&Cr=UN&Cr1=University

Brief review of global political change in the last 50 years: freedom and conflict

http://gsociology.icaap.org/report/polsum.html

Global Warming Predictions

http://future.wikia.com/wiki/Global_Warming

List of wars - 1800

http://en.wikipedia.org/wiki/List_of_wars_1800%E2%80%931899

All for steeple analysis of 1800's, 1900's, and 2000 in preperation for future prediction.

Rapid changes in womens roles - 1900 to 1920

http://www.associatedcontent.com/article/16118/the_rapid_changes_in_womens_roles_from.html

All for steeple analysis of 1800's, 1900's, and 2000 in preperation for future prediction.

Friday, 4 February 2011

Ferrofluid: How it works



I'm not sure what the possibilities are for this, other than what it said about being used as a coolant and to lubricate motors. It is damn cool though and related to nanotechnology.

Nokia Concept Phone - Nanotech

Sunday, 30 January 2011

History of Communication Technology

I plan to illustrate this:

http://inventors.about.com/library/inventors/bl_history_of_communication.htm

Possiilities

The possibilities in the near future using modern technologies to find different ways to communicate seem endless and exciting me.
In the last 50 years weve seen email take off from simple ascii networks like The Well (where amazon, ebay and sun computers were conceived) to massive online networks like facebook making it possible for you to easily contact anyone you or someone that someone you know knows easily doable in a short space of time. I propose that maybe we can transcend even that with the use of nanotechnology and biotechnology by implanting transmitters and recievers in our brains and bodies that can communicate with each other conciously and unconciously.

Below is a video of technology that allows you to control machines and computers using your mind.

Braingate


I think fantasizing about the possibilities is great excersize in terms of developing stories and creative ideas.

How about the idea that by using hand gestures similar to that which Project Natal, the new XBox tech uses to make you able to control games in this way?

Project Natal

What if nano technology inside your bodies recognised this, so that you could lift your hand to your face making the shape of a phone and the bots rushed to your fingers tips turning your little finger and thumb into a transmitter and receiver?

Or more simply machines that helped you recover from cuts grazes or even broken bones more quickly by enhancing your bodies abilities to deal with this?

Or small nanomachines that cleaned your arteries if they got blocked?

Wednesday, 26 January 2011

Nanobots Compete in Microscopic Soccer Game



Notes:

Nanobots playing football and racing, using skills that would be needed to conduct microsurgery and other such quality stuff.

Nanotechnology Takes Off - KQED QUEST



Notes:

A nanometre if is a billionth of a metre.

At a nano-scale, material behave differently. Sillicone glows different colours depending on the size of the piece of sillicon you are looking at.

Taking inspiration from natural motors in bacteria and cells.
E.g. The tiny motors a sperm uses to propell itself.

Future:

Tiny devices to clean arteries and filter water.

Past:

A heating and cooling process is used to stain glass windows by altering the size of tiny crystals in the glass.

Current:

Solar energy.
Instead of using sillicone and crystal, scientists are trying to create cheap, durable polymers that conduct heat better than sillicone and crystal

Tuesday, 25 January 2011

Structure

The Past, Present and Future of Global Communication in terms of how technology has affected it and how it could possibly lead to a positive global consciousness that will save the human race from the destroying the environment in which it lives.

Nanotechnology, the possibilities and the future if nanotechnology becomes effective and useable.